Feature of Chris Jones – Universal Human Body Rig
Other useful uses include:
- A basis for sculpting and texturing new characters
- Posing for art reference and paint-overs
- Animating
- Instructional presentations
- Pulling it apart to see what makes it tick
Here is a work in progress demonstration of the rig from April 2019. Improvements have been made in the interim (including disabling Bendy Bones to improve torso deformation), so the final product differs slightly in appearance.
MAIN FEATURES
- Designed to accommodate realistic character creation and animation
- Neutral base mesh averaged from male, female and 3 races. Both genders can be enabled by applying one of the Male or Female base meshes that are sold separately. Note: only the male OR the female is required – there is no need to purchase both.
- Full IK body rig, including fingers (ideal for pressing against surfaces). Note that the feet are rigged to accommodate shoes, so while toes are present, they are not individually rigged. Facial rig is not included, but is planned for a separately sold future upgrade
- On-the-fly customisable skeletal proportions; easily and non-destructively edit the rig for innumerous human body types, humanoid creatures and stylised characters (see video demos above).
- 2 UV map variants: full body, and face-focused
- Lightweight mesh for responsive performance. Poly count (before subdivision): body: 5,454 faces (quads); eyeballs: 692 faces (quads) each
- Topology optimised for animation and posing; edge loops follow wrinkles and muscular direction where possible, without compromising deformation quality. Modelled with separate clothing in mind (i.e. geometry is less dense in typically covered areas)
- Corrective shape keys to preserve volume in most joints
- IK/FK switching
- Soft IK to dampen “popping” when IK chains are near full extension
- Finger curling controls for quick hand posing. See demo.
- All quads
- Compatible with Blender 2.79, 2.8x and 2.9x
- No complicated script installations or add-ons necessary; just load and go!
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